Using Codex, Claude Code, or other AI-powered development tools? Our updated One-Time Purchase License Agreement now explicitly allows you to use them when working with ITHappy Studios assets.
AI-powered coding assistants and autonomous development agents are becoming an increasingly common part of game development workflows. We’ve received numerous questions from developers asking whether they can use our assets with tools like OpenAI Codex and Claude Code.
We believe these tools should make game development easier, not create unnecessary licensing concerns.
That’s why we’ve updated our One-Time Purchase License Agreement to explicitly support AI-assisted development.
What can you do with AI assistants?
Under the updated license, you can use AI-powered coding assistants and development agents to work with our assets as part of your projects.
This includes:
- Inspecting and analyzing assets: Allow AI assistants to examine 3D model files, materials, metadata, project structures, and screenshots.
- Modifying assets: Use AI-assisted tools and scripts to adjust models, materials, and other asset properties.
- Converting and optimizing files: Automate format conversions, mesh optimization, and other asset-processing tasks.
- Integrating assets into projects: Let AI agents help you import, configure, and use assets in Unity, Unreal Engine, Godot, and other development environments.
- Automating development workflows: Use autonomous agents to perform development tasks involving licensed assets.
These permissions cover both AI-powered coding assistants and autonomous development agents, subject to the terms of our License Agreement.
Do AI agents count as License seats?
No.
Our standard license includes five seats for your development team.
AI-powered development assistants and automated software agents do not count as team members and do not require additional license seats.
For example, a developer using both Codex and Claude Code does not need to purchase additional seats for those tools.
What about AI training?
Our updated license maintains restrictions on using assets for AI model training and development.
You may not use our assets to train, fine-tune, test, or otherwise develop AI models, or include them in datasets intended for those purposes.
AI-assisted game development is permitted. Using our assets as training data for AI models is not.
All existing restrictions on unauthorized redistribution and resale of standalone assets also remain in effect.
Does this apply to previous purchases?
Yes.
These changes expand the rights granted under our One-Time Purchase License Agreement, so they also apply to assets purchased before the update.
You don’t need to repurchase your assets or request individual permission to use supported AI development tools.
Read the updated License Agreement
Our goal is to make our assets easy to use with modern game development workflows, while protecting the work that goes into creating them.
You can read the full updated agreement here:
One-Time Purchase License Agreement
If you have questions about a particular AI tool or workflow, feel free to contact us.
ITHappy Studios Team